

When you give 2hand more slots to upgrade, it will destroy than the 2x1 and no one will use it than. I can understand why you want that, but endgame you have to switch to 2x1 hand swords because they give more bonuses for the class. Of course it's just a game and magic and ♥♥♥♥ but in the end it all depends on the skills you get for it and the updates you can do on the weapons. Because he doesn't have the strength for armor, because he doesn't have the strength to wield a 2-hand heavy sword. The problem is what kind of "updates" you can do to the swords, which are more than 2 hand swords with 2x1 hand swords.īut you also have to understand that RP, a rogue, always carries something that's easy to dodge.

A Bladedancer could of course also be 2 hand swords. If I want to duel wield, the passive tree already gives me bonuses for doing such, I don't need to be shoe-horned into duel-wielding.įirst class is for guidance only, the subclass is actually pretty meaningful. Originally posted by EstusWick:Why are there abilities that require duel wielding? What's the point? It's a melee ability, I should just need a melee weapon. Not playing the rogue until hopefully the falconer subclass fixes these shoehorning problems with build diversity. If somehow 2-handed weapons beat out duel wielding for rogues then you need to make duel wielding better, not prevent the option. I'm aware of the sword and shield combo that's available, still cuts off 2 abilities from use when you do that and that's dumb. This just annoys me, ARPG's never let rogues be anything other than the duel-wielders and bow users. NOPE!! gotta duel wield like every other rogue. You can be a wizard wielding a two-handed great axe casting all kinds of spells from it and with it, but god forbid you wanted to be a rogue dashing around with a cool two-handed spear. The marksman abilities are the only ones that make any kind of sense limiting to weapon choice. If I want to duel wield, the passive tree already gives me bonuses for doing such, I don't need to be shoe-horned into duel-wielding.

Why are there abilities that require duel wielding? What's the point? It's a melee ability, I should just need a melee weapon.
